Thomas Walker
Environment Artist @ Ubisoft Reflections
Newcastle, United Kingdom
Summary
I'm a creative and detail-oriented Environment Artist with over 6 years of experience crafting immersive, performance-optimized 3D worlds for AAA games. I’m passionate about storytelling through world-building, whether that’s epic-scale drama or intimate, environmental narratives tucked away in the corners of a level. I specialise in set dressing and level art, and I take pride in creating both the macro and micro stories that breathe life into game environments. I thrive when collaborating with other creatives,from narrative and level design to lighting and audio, working together to fully realize a compelling, cohesive level/space.
Skills
Environment Design3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingPBR Texturing
Software proficiency

3ds Max

Blender

ZBrush

Photoshop

Substance 3D Painter

Substance 3D Designer

Substance 3D Sampler

Quixel Suite

3DCoat

Unreal Engine

Snowdrop

Unity

Marmoset Toolbag

SpeedTree
Productions
Video Game
Dead Island 2 Haus
Year
2023
Role
Environment artist
Company
Deep Silver Dambuster
Video Game
Dead Island 2
Year
2023
Role
Environment artist
Company
Deep Silver Dambuster
Experience
Avatar Frontiers of Pandora at Ubisoft
Newcastle , GB
Dead Island 2 at Deep Silver Dambuster
Nottingham, GB
November 2018 - November 2022